Rooms

Peldevar leads you south through the palace’s maze like hallways and douses his lantern before leading you across a series of open air bridges towards the long abandoned souther tower. He pauses breifly at every junction to check that the way is clear and it is only due to Peldevar’s skill in viper style fighting that you manage to arive at the tower without attracting unwanted attention. Towering over the city at a staggering 100 stories the South tower stands before you, 30 ft. bronze doors gaurd the entrance to this most anceint and esteemed cardinal tower, and the great rainsoaked banners of the 6 Imperial houses hang from the heighest levels of the tower proclaiming the glory of the empire to the southern quadrent of the city. Peldevar runs his hands along the bricks bordering the left door around four ft. off the ground after a few seconds he smiles and turns to your groupe, “Everyone join hands,” the knight whispers extending a gauntleted hand towards the group, “mark this spot it has been enchanted to take you to the top floor where we’ve got apartments ready for you.” After joining hands Peldevar jabs his hand into the stone and you are surrounded by the familier azure mist of Imperial trasportaition magic. As the mist full obscures your vision you seem to fall out of the world around you, you can no longer feel your companions hands infact it’s as though nothing exsists apart from your self and the mist. You begin to fall downward through nothingness for what seems like day’s before the mist begins to thin and the falling senseation begins to fade then as the mist clears you find yourself and your compainions standing on solid ground, hands joined and in retrospect the trip couldent have taken longer than a few seconds. Peldevar lights his lantern reaveling a large square room with five apperently well kept appartments, and stairs leading down into the rest of the abandoned tower. “This is where you’ll be staying I sincerely hope that you find the accomodations to your satisfaction, now when you want to leave this area all you must do is touch the sigil located beneeth the wash basin in any of the spare appartments they will each bring you to a random location within twenty meters of The Library.” The knight then turns to your groupe and bows, “I must bid you a good evening my lords if you have need of me again during your stay you can find me in my quarters in the Eastern Tower.” With that the knight bows again and begins making his way towards the stairs, leaving you with the oppertunity to get setteled for the night. Room 1 Room 2 Room 3 Room 4 Room 5 Storage

Rooms

Essaria Zabaku